AI Insights · Timothy · July 2022
Performance of Top 5 2D Realistic Games in Ghana Q2 2022
In Q2 2022, the top 5 2D realistic games in Ghana showed varied trends in downloads, revenue, and active users, with notable performances from titles like Dream League Soccer 2024 and Evony.
The top 5 2D realistic games in Ghana for the second quarter of 2022 exhibited diverse trends in terms of downloads, revenue, and active users. Here’s a closer look at their performance:
Clash of Kings: The West from Galaxy Play Technology Limited saw a peak in weekly revenue at around $1.9K during the last week of April, with a subsequent decline to about $127 by the end of June. Downloads fluctuated, with an initial drop to 10 in late May and a rise to 51 in mid-June. Active users showed a slight decrease from 97 to 76 throughout the quarter.
Mafia City: War of Underworld by Phantix Games experienced a significant increase in revenue, peaking at approximately $1.7K in late May before dropping to $136 by the end of June. Weekly downloads started strong at 445 and peaked at 757 in early May, then gradually decreased to 468. Active users saw a decline from around 5.5K to 4.7K over the three months.
Evony from TOP GAMES INC. had a notable spike in revenue, reaching nearly $2K in late May before falling to $762 by the end of June. Downloads were highest at 2.1K at the beginning of the quarter, dipped mid-quarter, and rebounded to 1.9K in the last week of June. Active users decreased from 6.6K to around 6.2K during this period.
Dream League Soccer 2024 by First Touch Games Ltd. maintained consistent revenue, peaking at $515 in early June. Downloads showed a steady trend, starting at 7.7K and reaching up to 8.9K by mid-June. Active users remained robust, fluctuating slightly but staying above 107K throughout the quarter.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED had a modest performance with revenue peaking at $393 in late April and then declining to about $117 by the end of June. Weekly downloads experienced a significant surge to 617 in late April but fell to 217 by the end of June. Active users saw an increase from 529 to 645 over the quarter.
For more detailed insights and data on these games, visit Sensor Tower.